A downloadable game

Game Description

This is a first-person puzzle game built around perspective.

Objects in the world do not change size on their own.
Instead, what you see can become real.

By manipulating distance and viewpoint, you can alter how large an object appears on screen — and then lock that perceived size into the physical world.
A visual illusion becomes a permanent change to the environment.

Progress requires careful observation, spatial reasoning, and commitment.
Once reality is set, you must adapt to the consequences.

Core Mechanics

Perspective Scaling

  • While aiming at a scalable object, hold the left mouse button.

  • Move forward or backward to change its perceived size through perspective.

  • Release the button to convert the current on-screen size into the object’s actual size.

  • Once locked, the object will remain at that size until interacted with again.

You are not resizing objects directly —
you are turning perspective into reality.

Wind & Motion

  • Certain puzzles involve fans that generate directional wind.

  • Scalable blocks can be pushed by wind only when they are within a specific size range.

  • When properly sized, wind will move the object along predefined rails or paths.

  • If the object is too large or too small, the wind will have no effect.

To solve these puzzles, players must carefully combine:

  • viewpoint manipulation

  • size commitment

  • and environmental forces

Controls

  • W / A / S / D — Move

  • Mouse — Look around

  • Left Mouse Button (Hold) — Enter perspective scaling mode (while aiming at a scalable object)

  • Release Left Mouse Button + Move — Confirm and lock the object’s size

  • Esc — Pause / Quit

Notes

  • There is no traditional tutorial.

  • The game is designed to be learned through observation and experimentation.

  • Take your time. The solution often depends on how you look, not how fast you act.



Published 1 day ago
StatusPrototype
Author407_
GenrePuzzle
TagsUnreal Engine

Download

Download
Windows.7z 321 MB

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